Is multiplying the color input same as multiplying the strength of Background/Emission shaders? Like in the screenshot.

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  • $\begingroup$ Does this answer your question? How does the multiply color node work? $\endgroup$
    – lemon
    Feb 5 at 7:06
  • $\begingroup$ I think the availability of the clamp is the only difference $\endgroup$
    – Robin Betts
    Feb 5 at 9:11
  • $\begingroup$ As long as you leave the Factor at 1 and the Clamp Result disabled the result is the same. $\endgroup$ Feb 5 at 12:12

1 Answer 1


Yes. Pretty much. You will get the same result.


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