i'm trying to make a scene based in a spacecraft and a planet, but as you can see, some parts of the spacecraft seems really dark, and they appear in the render almost as if they dont exist. How can i make them more prominent, or give them maybe more lighting? But at the same time without interfering with the background planet? maybe with two different layers and a new point based light? or self-illumination, if that's the case how can i do that on Cycles? Is it possible to make it appear, with a good reflection based on the background too?
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