I have a geonodes mesh and an imported .stl mesh and want to connect both meshes so they form a manifold body later for 3d printing.

when working with nodes I cant select the voronoid edge created in geonodes to use as guide curve along the loft should happen (see blue edges) anyone has an idea how to solve it?

enter image description here

  • $\begingroup$ Maybe this will help .. it depends a bit on the exact end effect you want.. do you really mean you imported the cuboid as an STL, or is there something more elaborate going on? $\endgroup$
    – Robin Betts
    Feb 2 at 11:13
  • 1
    $\begingroup$ its a bit more complicated, the "wall" is just an example. I have a organic shaped body, one of the face i want to procedurally pattern like the voronoi pattern seen in the post, since the transition between the pattern and the organic shape wont be curvature continues with the unpatterned surface, i was thinking on removing some faces and loft between the 2 open edges (as shown here) with constraints eg. 1 point of the spline attached to my curved surface with geometric constrains(lets see if blender can do that somehow) the other following the open edge of the voronoi pattern $\endgroup$
    – chubaka
    Feb 2 at 14:01


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