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I would like to achieve a result like this reference image. I have the svg to work with, but I am not able to make it smoothly rounded like the reference. Bevel does not work properly, if I remesh it does not work either. Manually drawing curves is not precise, how would you go about?

enter image description here

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  • $\begingroup$ could you show the svg you're starting from? $\endgroup$
    – lemon
    Jan 29 at 14:56
  • $\begingroup$ Hello, please share your svg (use workupload for example) $\endgroup$
    – moonboots
    Jan 29 at 14:59
  • $\begingroup$ You could easily do it from scratch, starting with curves $\endgroup$
    – moonboots
    Jan 29 at 15:05
  • $\begingroup$ Please don't upload your file to a site that asks for permission to process your personal data! Use the official site at blend-exchange.com if the file is under 30Meg in size or somewhere like wetransfer.com. $\endgroup$
    – John Eason
    Jan 29 at 15:07
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    $\begingroup$ This is a full 3D shape, I'm not sure having an SVG is productive. $\endgroup$ Jan 29 at 15:11

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Your svg won't help a lot, you should redo the shape from scratch, begin with a circle curve, cut a segment, fill, etc, in order to get this shape:

enter image description here

enter image description here

Then in the Data panel > Shape > increase the Resolution, and under Geometry > Bevel increase the Depth:

enter image description here

If necessary at the end you can right click and convert to mesh.

File:

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