What atomicbezierslinger said: More Drastic. Create archive of file. Delete all lights. Add back one by one to see if the asymmetry persists. Two antiparallel sunlights should achive symmetrical lighting.
My answer:
- I created archive (well saved another copy of the .blend).
- I deleted all lamps.
- I added two suns at the corners of the building. They face diagonally towards the rooms & hallways in the building. Halls are equally lit.
- I also add 2 more suns that face diagonally up and down, but not left and right. So floors and ceilings are lit, too.
Like the original Point Lamps, the four Sun Lamps were added to a group. Materials in Building A were assinged the light group so they will only be lit by the sun lamps in the building.
Here is an image of the hallway:
