I'm learning how to make polar array in Blender. I saw this video that, among the other methods, explains how to use the spin tool.
A very simple test:
- create a base object, say a cylinder
- move to the desired offset from the 3D cursor (i.e. X: 30 mm)
- in tab mode, use the spin tool to create the polar array
How to change the initial offset?
Let's say I want to change it from X: 30 mm to 40 mm. If I grab the resulting object it moves all the copies. Instead I just want to move the original object, in other words I want to change the radius of the polar array.