This is a burger with mayo on it. enter image description here I want to simulate someone squeezing out this mayo onto the bread. I already achieved the finished result using a spline parameter and float curve. enter image description here However now I want it to animate. The desired result would be starting with nothing on the bread and it being squeezed out. I can animate a something travelling along the curve. I'm just not sure how to get the mayo to fill up along it's own curve. Is this easily achievable in geo nodes?

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    $\begingroup$ just use trim curve and animate the values. If you cannot do that, pls provide blend file so we don't have to rebuild it manually. thx. $\endgroup$
    – Chris
    Jan 22 at 12:00
  • $\begingroup$ you are welcome $\endgroup$
    – Chris
    Jan 22 at 14:10
  • $\begingroup$ @yojimboyd you can answer your own question now you have a solution, it may help others otherwise your question is likely to be closed $\endgroup$
    – Neil
    Jan 22 at 17:58

1 Answer 1


Just use trim curve and animate the values


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