I duplicated some meshes to make a stack of blocks by using AltD. When I apply material for one mesh, it will also be copied to the linked meshes. I know I can use U and then 'Material and tex'. But what will happen when I do the other options:
- Object
- Object & Data
- Object & Data & Material & tex
- Object animation
Which one is recommended for making a rigid body simulation with a stack of blocks that will flip over? Thanks :)