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My model looks how I want it to as it is, but when I use subdivision surface seemingly random chunks get added or taken away. How can I prevent this?

Before

After

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  • $\begingroup$ You might want to check to see if your mesh has any non-manifold parts to it. I think I'm seeing some other problems there than just some missing edge-loops. $\endgroup$ – David Ortley May 19 '15 at 5:47

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