I am trying to "misuse" Blender as a research tool for a camera setup I want to simulate.
It uses a specific combination of Sensor (1/3") and Lens (16mm), which I want to simulate in a realistic way. Since the testing subject is only a small circle that does only cover a small part of the sensor, I want to reduce the sensor size as much as possible to save memory and rendering time.
The setting "Size" (see screenshot below) is limited to a lowest value of 1 mm, since there are not many camera sensors in real life that are this small. However, I want to reduce the virtual camera sensor size to a lower value to decrease the FOV without altering the behaviour of the lens.
- Can I somehow disregard the lower boundary, which seems to be hard-coded?
- Alternatively, is there another way to simulate a narrower FOV while keeping all optical characteristics the same? E.g. I can not change the focal length od FOV setting, because then the DOF would not represent the real thing anymore since the aperture is f/1.8 and then would also get bigger (I could scale the f-stop appropriately, but isn't there an easier way?)
Thank you in advance!