7
$\begingroup$

Whenever I move vertices using grab function (G), the original vertices always stay in their position. How can I prevent this?

$\endgroup$
2
  • 3
    $\begingroup$ There probably are duplicate vertices in the same place as the ones you have selected. Press Space and type "Remove Doubles", then press Enter. See if that works $\endgroup$ Commented May 17, 2015 at 16:06
  • 1
    $\begingroup$ It should be noted that using G (grab/move) DOES NOT/CANNOT generate duplicated vertices. Those vertices where created using a different tool. $\endgroup$
    – user1853
    Commented May 17, 2015 at 22:54

3 Answers 3

8
$\begingroup$

This may be because you have a couple duplicate vertices in the same location.

Select all your vertices using A in edit mode and then press W to bring a dropdown menu. Either select "Remove Doubles" or press R as it's faster. Now try moving your vertex. It should work.

$\endgroup$
0
4
$\begingroup$

It seems that you have duplicate vertices in the same location of the ones you have selected and want to move. There's not really any use for such a condition, so there is a simple operator capable of fixing this: Remove Doubles.

Enter Edit mode and press Space; then type "Remove Doubles" and press Enter.

$\endgroup$
1
  • $\begingroup$ {Ctrl}+{V} > remove doubles. $\endgroup$
    – ruckus
    Commented May 17, 2015 at 18:40
3
$\begingroup$

Did you do any extrude operations and cancel them with Esc prior to doing the translate? This is an error I made early on, not realizing that Extrude was a macro and hitting Esc cancels the grab of the duplicate vertices rather than the duplication of the vertices. So for example, if you hit E to extrude, hit Esc to cancel, then hit G to translate, you'll be translating a duplicate set of vertices.

$\endgroup$

You must log in to answer this question.

Not the answer you're looking for? Browse other questions tagged .