Whenever I move vertices using grab function (G), the original vertices always stay in their position. How can I prevent this?

  • 3
    $\begingroup$ There probably are duplicate vertices in the same place as the ones you have selected. Press Space and type "Remove Doubles", then press Enter. See if that works $\endgroup$ Commented May 17, 2015 at 16:06
  • 1
    $\begingroup$ It should be noted that using G (grab/move) DOES NOT/CANNOT generate duplicated vertices. Those vertices where created using a different tool. $\endgroup$
    – user1853
    Commented May 17, 2015 at 22:54

3 Answers 3


This may be because you have a couple duplicate vertices in the same location.

Select all your vertices using A in edit mode and then press W to bring a dropdown menu. Either select "Remove Doubles" or press R as it's faster. Now try moving your vertex. It should work.


It seems that you have duplicate vertices in the same location of the ones you have selected and want to move. There's not really any use for such a condition, so there is a simple operator capable of fixing this: Remove Doubles.

Enter Edit mode and press Space; then type "Remove Doubles" and press Enter.

  • $\begingroup$ {Ctrl}+{V} > remove doubles. $\endgroup$
    – ruckus
    Commented May 17, 2015 at 18:40

Did you do any extrude operations and cancel them with Esc prior to doing the translate? This is an error I made early on, not realizing that Extrude was a macro and hitting Esc cancels the grab of the duplicate vertices rather than the duplication of the vertices. So for example, if you hit E to extrude, hit Esc to cancel, then hit G to translate, you'll be translating a duplicate set of vertices.


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