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I was trying to use the bend feature of the simple deform modifier, but was unable to made it work as intended (i.e it doesn't bend the edges following a round shape, instead it bends both ends to each other). Here's the preview of the issue.

https://imgur.com/a/whQszjj

Do any of you guys know what is the issue here?
Thanks for your help.

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    $\begingroup$ Looks like you have unapplied rotations. Can you try hitting Ctrl+A followed by R, and see if that resolves the problem? $\endgroup$
    – user143855
    Commented Jan 13 at 16:15

1 Answer 1

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It should work:

enter image description here

Maybe your mesh is not subdivided the right way.

Other possibilities: the object is scaled or rotated in object mode.

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