I was trying to use the bend feature of the simple deform modifier, but was unable to made it work as intended (i.e it doesn't bend the edges following a round shape, instead it bends both ends to each other). Here's the preview of the issue.


Do any of you guys know what is the issue here?
Thanks for your help.

  • 1
    $\begingroup$ Looks like you have unapplied rotations. Can you try hitting Ctrl+A followed by R, and see if that resolves the problem? $\endgroup$
    – user143855
    Commented Jan 13 at 16:15

1 Answer 1


It should work:

enter image description here

Maybe your mesh is not subdivided the right way.

Other possibilities: the object is scaled or rotated in object mode.


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