I instanced cubes that follow a curve in geometry nodes, so that they fit the geometry of the building. But I want every second row to be offset by half a brick, as bricks tend to be.
I've taken this approach because all my angles are sharp. The base curve is a curve path.
I'm looking for a way to move the bricks along the curve left/right so that every second row offsets and so I can make a good offset to the the first row also, so they look better at the building angles.
For clarification, this is what I want to achieve. The ability to move bricks along the original curve path.