I use 4.0.2 Blender and I want to draw a sharp circle in Texture Paint mode just on character's eye. But result isn't solid but diffused (see the diffused circle I drew in the left window. But if I draw in the right window I got sharp circle as I wanted. As far as I see both draw tools have the same settings. But result is different. How can I achieve my goal to draw a sharp black circle in the left window? enter image description here

  • $\begingroup$ Hello, could you please pack your images and share the object itself? $\endgroup$
    – moonboots
    Jan 5 at 15:23

1 Answer 1


I was helped by following steps:

  1. Open editing mode
  2. Select all points on my object
  3. Press M and select "by distance"

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