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I have exported an .obj file from AC3d (see image) Each colored area (49 of them) is a convex "block" that I need to maintain as a separate item when importing into Blender. However, it appears that once imported, the entire thing becomes ONE object, instead of many. How do I restore this back to its original configuration, so that I don't have to redraw each "block" from scratch? Thanks!

AC3d item

Blender Import

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The best way to do this from my knowledge would be to tab into edit mode, press A to select all and then press P and choose the Loose Parts option. However, this only works if each block is not connected to another block. If they are connected, you can still press P and separate them but you would have to individually select each thing you wanted to separate each time

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  • $\begingroup$ 1. To split up the object into loose parts, it is not necessary to select anything 2. The question implies that each separate part has its own material, so maybe separating P > By Material might be the best option? (Again, no selection needed for that.) $\endgroup$ Jan 5 at 8:58
  • $\begingroup$ Gordn's method worked perfectly, thanks! $\endgroup$
    – TomkatDF2
    Jan 5 at 15:27

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