Why does the emission object behind a glass shader object loses its emission property, you can see it does not appear in the emit pass.
1 Answer
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Because emission pass contains only emissive rays hitting camera directly.
Glass (even transparent) is technically a surface blocking the ray and what you see in render is transmission.
So for emission behind a glass check Transmission > Indirect pass.
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$\begingroup$ Great, it seems your Q is helpfull for others too :) $\endgroup$– vkliduCommented Jan 9 at 7:37