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Recently I tried to add a API Property To ever shape key, like I can with bpy.types.Object.

However when I try to access it, I get the info, that the property is deferred and blender seems to see it as a function, despite the fact that I can access it, I can not show it in my UI or change it. When I try I get the error, that the property is a collection and read only.

Does anybody know how I can access it properly?

This works as expected:

bpy.types.Scene.auxNormalizedVector = StringProperty(
default="[]")

This does not:

bpy.types.ShapeKey.auxShowOptions = BoolProperty(
default = False)
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