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when the object has been rotated and I wanna scale the object along its local axis. For example,

  1. can I make the object in red thinner by scaling along its xy plane?

  2. can I extend the object by scaling along its local z-axis?

enter image description here

Thanks in advance

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Scale along local Z axis, press S to enter scale operator, then while scaling press Z + Z for local Z axis

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  • $\begingroup$ Hi, thanks for the post. This site is not a regular forum, answers should be substantial, stand on their own, and thoroughly explain the solution and required steps. One liners and short tips rarely make for a good answer. If you can, edit your post and provide some more details about the procedure and how it works, perhaps add a few images illustrating some steps and final result. See How to write a good answer?, otherwise it may be converted to a comment. $\endgroup$ Commented Dec 16, 2023 at 0:12

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