I am looking for a tool to create nice animations from the output of my numerical model. So far I have gridded xyz data points for both the surface elevation and the elevation of white-water above the surface. So two x,y,z .csv files for each time step. Each file would have around 600,000 points and depending on the frequency of outputs, up to 10,000 time-steps to animate.
I'm looking for a way to import these into blender, generate a surface and create a nice animation. In the end I'm aiming for realistic looking water. Is there a way to accomplish this in blender, or should I look for another application? Thanks!