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I've been racking my brain trying to make this chipped paint concrete texture. I decided to make an account and see if anyone here may know the answer. I'm looking to recreate the texture below. Any help would be greatly appreciated! enter image description here

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You could try it this way: For the base color of your Principlad BSDF mix 2 Noise Texture nodes with different scales into a Color > Mix Color (in Multiply mode), and plug a Noise Texture into a Bump node that you plug into the Normal input of the Principled BSDF:

enter image description here

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@moonboots Thanks for the help! I messed with it a bit more and found something I am happy with. I included my node tree and an output image.

Node Tree

Redner

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  • $\begingroup$ Care to share that texture? For some reason, i cannot create this, my nodes refuse to be inverted. $\endgroup$
    – Jaco
    Commented Dec 14, 2023 at 11:17
  • $\begingroup$ @Jaco Sure, I've never shared a material before. Here is a blend file with the material included. Hope that works! PS totally new to posting on this site. Not sure how to upload a blend file on here. Here is a link to the blend file. dropbox.com/scl/fi/22s9eocrey4vrt73q0f03/… $\endgroup$
    – vfxartist
    Commented Dec 14, 2023 at 14:12
  • $\begingroup$ That is just perfect! Thanks so much! $\endgroup$
    – Jaco
    Commented Dec 15, 2023 at 9:32

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