Link the text content of two text objects

Is it possible to link text objects in such a manner, that changing the text content on one object will automatically also change the text of another text object.

To clarify, I do not want to link any other properties of those two objects (like fonts for example), only the source text.

• is that for animation or during editing ? – Chebhou May 9 '15 at 20:09
• During editing is enough in this case. – Antti May 9 '15 at 20:13

this a script that uses the scene update handler to synchronize two text object content :

• select the two text objects only
• copy and paste the script and click run
• once you edit one of the text objects the other one will get updated accordingly

import bpy

obj1 = bpy.context.selected_objects[0].name
obj2 = bpy.context.selected_objects[1].name

obj = bpy.context.active_object
if obj.type == 'FONT':
if obj.name == obj1 :
scene.objects[obj2].data.body = obj.data.body

else :
scene.objects[obj1].data.body = obj.data.body


• Nice! This does what I need! To make it more universal do you think it would be difficult to have it affect any number of selected objects (instead of just two)? – Antti May 9 '15 at 20:45
• maybe will be done with a group , you may want to check this blender.stackexchange.com/a/26722/5113 – Chebhou May 9 '15 at 20:52

In case somebody is looking at this with Blender 2.8. @Chebhou's script still works if you replace scene_update_pre with depsgraph_update_pre. So it's this:

import bpy

obj1 = bpy.context.selected_objects[0].name
obj2 = bpy.context.selected_objects[1].name