enter image description hereWhen I try to increase the preview, sculpt, or render, it does not work. How do I fix it to make them increase? I already have the subdivision surface in the modifier stack.

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    $\begingroup$ What method are you using to try and increase the preview level? Are you clicking the 'Subdivide' button on the multiresolution modifier and it's not doing anything? $\endgroup$ May 9 '15 at 19:10
  • $\begingroup$ @Ray Mairlot I can not press the subdivide button because it won't let me click it. I can't because it is not available. Plus I cannot see a warning... $\endgroup$ May 9 '15 at 19:15
  • $\begingroup$ Is it possible you could upload a screenshot or a .blend? $\endgroup$
    – gandalf3
    May 9 '15 at 19:28
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    $\begingroup$ @KeshaWilson Are you in edit mode? Try switching to object mode $\endgroup$
    – gandalf3
    May 9 '15 at 19:34
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    $\begingroup$ @gandalf3 you want to put an answer on this one? I'll do it if you don't want to... cough" ahem." $\endgroup$
    – Scalia
    May 9 '15 at 20:32

The multires modifier doesn't allow you to subdivide while in edit mode. Try switching to a different mode (e.g. object mode).

Note that you can still edit the base mesh in edit mode after subdividing (your changes will even affect the higher subdivisions), but you won't be able to see the affect on the higher poly mesh in real time.


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