I have been trying to rig the blender human base mesh hand for a personal project. It has been working fine, but when I reached painting the tip of the ring finger (bone ring_3), I can't paint anymore. It only works if I hide the verticies which I had been using as reference to keep it even. I have tryied painting in other vertex groupes and it does the same thing, although it didn't before (I did unlock them). I am not very familiar with wheight paint having only used it when following blender guru's dohnut tutorial and while playing around. I have rigged a few mechanical models for which I simply added verts to the vert groups. Does anyone know what is wrong?
screenshots of my project:
As I said I have little knoledge about wheight painting, the button I pressed to see the verts (top left next to view dropdown) might have other purposes which I don't know about, I just pressed it to see what it did and thought it was handy. Thanks ;)