beginner here. Seeking help on below.
I'm having issue on the top part of my mesh not being included in the armature/bone.
This is the view when I'm not doing any movement:
But when I try to rotate or already try adding keyframes, the top is not being included.
In the modelling part of this low poly, I tried:
- Edit mode
- Select the top
- Duplicate the top (the shift + D only)
- Scale to somehow make it look outstanding from the head.
Would really appreciate your help and explanation. I thought if I only use one mesh, bone would consider it as one.