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I am very new to blender. I have two image textures. I want to blend both image over a surface and baked it so that I can Import it in Gazebo with all the details. I have attached the output I want and the nodes I have used to get that output. When I baked only one of the texture comes out. Any help would be appreciated. Also, how can I add roughness to the surface so that it won't lose the texture I want.

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    $\begingroup$ Hello could you please show more details, like show sceenshots, maybe share the object? $\endgroup$
    – moonboots
    Dec 2, 2023 at 9:33
  • $\begingroup$ With a screen-grab, please show your shader-tree in the state it's in, when you attempt a bake, and the Bake settings. A share of a representative .blend on blend-exchange.com pasting the link into your post, would be ideal. $\endgroup$
    – Robin Betts
    Dec 2, 2023 at 17:08

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