this is what it should look like normallyI have created a hand like object that was attached to a rig parented to a monkey like thing. I created this all in blender but when I imported this all into unity, If I move the hand it deforms a lot. I would really appreciate an answer because I am creating a game on a deadline. thanks

this is what it looks like deformed. its very subtle but its really annoying to anyone looking at it.



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