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I want to make an object be affected by specific light sources. How can I make that happen? From what I've read, older Blender versions have it laid out in the Materials and Render Layers tabs.

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    $\begingroup$ I don't think this has changed - just double check that you are using Blender Render and not Cycles (since Cycles doesn't have light groups at all) $\endgroup$ – Greg Zaal May 8 '15 at 9:49
  • $\begingroup$ @GregZaal is correct. there is no possible way to do this in cycles. just like for a while you could not make smoke or fire in cycles, it is the same here. (It is possible they will be re-creating light groups for cycles in the future though) $\endgroup$ – X-27 wants to Reinstate Monica May 8 '15 at 11:35
  • $\begingroup$ Related: blender.stackexchange.com/q/983/599 $\endgroup$ – gandalf3 Sep 28 '15 at 8:31

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