I instance a cube on a circle and want to align the cube to the circle normals after realizing the instances. I found a solution using this nodelogic:enter image description here

Why do I have to do this weird vector substraction (align euler z - align euler x)? Because if I don't do this the cubes rotate unexpectedly: enter image description here

Afterall, if you use the "simple" solution of just rotating the instances you only need 1 align to Euler node and both cases use the same circle normals?

enter image description here

  • $\begingroup$ I didnt really look further into this exact problem but i think it was due to the ring that carries the instances beeing rotated by 90°. If one applies the rotation in object mode this weird beviour should dissapear $\endgroup$
    – sinwar
    Dec 18, 2023 at 1:11


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