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I am trying to follow this tutorial:

https://www.youtube.com/watch?v=Ajgnk5FyLrg

on exactly 0:32, when he draws an irregular outline on top of a face, then welds it into the face and extrudes, but that "weld edges into faces" operator doesn't work as expected for me. Instead of a nice face cut-in, I get chaos. The original face gets deformed, as some of its vertices move to be glued into the cutting edges. I'm wondering what I'm doing wrong. I know I'm not supposed to manually fill the outline with a face, so I didn't.

I know existing workarounds like the knife tool, booleans or "traditional" loop cuts. I just don't like them.

Blender 3.6 here

You can check it in my Blend: https://drive.google.com/file/d/1k_C8xOoksht9ODOFZSnv-DM13cfZeHmo/view?usp=sharing

enter image description here

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    $\begingroup$ You need to merge the vertices to get a closed loop. $\endgroup$ Nov 22, 2023 at 8:04

1 Answer 1

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Your 2 vertices here are overlapping and disconnected, select all and press M > Merge by Distance and it will work:

enter image description here

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  • $\begingroup$ Omg, I made such a basic mistake, I can't believe. Thank you! $\endgroup$
    – michalpe
    Nov 22, 2023 at 9:12

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