I would like to save the locations and rotations (in the blend files itself or anywhere else) of the rigid body simulation, because I don't want to wait every time over and over again for blender to calculate whenever I press ⎇ AltA. I know there are a few options:
Bake to keyframes (in 'rigid body tools' bar at the left toolbar in 3d view/panel)
Bake (in 'rigid body cache' section, 'scenes' tab in 'properties' panel)
Bake all dynamics (same panel as 'Bake')
Which one is recommended? And what is exactly the difference between 'Bake' and 'Bake all dynamics'? Thanks :)