I just rendered an image with the 1920 x 1080 resolution, but when the image was done rendering it was 960 x 540.

I don't know why it is coming out different from the dimensions specified in the render, what is the reasoning behind that?

This is a Cycles Render, if that makes a difference. My rendering setup below:

render settings


By default the resolution percentage is set to 50%. To fix just change to 100%. Setting is located under the resolution settings.

  • $\begingroup$ Wait, so you have to set a resolution, and then set what % of that resolution you want to obey? What is the point of this? $\endgroup$ – leigero May 7 '15 at 4:39
  • $\begingroup$ For a render preview $\endgroup$ – Denis May 7 '15 at 4:40
  • 2
    $\begingroup$ probably useful to do fast test renders at a low percentage keeping the same aspect ratio $\endgroup$ – Tom Berghuis May 7 '15 at 4:41
  • $\begingroup$ @tberghuis isn't that what lowering the sampling rate is for? $\endgroup$ – leigero May 7 '15 at 5:36

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