blender denizens, I have a puzzle for you:
With "View" "Clip" "End" set to 5000m (start at .1), I'm getting clipping of an object in camera view (at approx. 200m or so). Viewport shows the mesh fine. Here is the camera view from about 200m:
Here is the camera view from about 175m where you start to see the clipping 'wall':
Here is the camera view from about 150m and the mesh is fully visible, so inside some kind of auxiliary clipping wall:
And here is the viewport from about the first 200m position:
Here is the blend file to poke around in. Hopefully its some setting I've messed up. Please let me know if you can replicate the clipping issue and/or if you have any input. Appreciate your time!
Sorry if it's not protocol to share files or links. Give me a heads up and I'll edit