When I have a character that I have rigged with the Rigify "Human (Meta-Rig)" metarig, how do I get the rigged character to bend forward at the hips?
In other words, I want the character to be able to bend forward at the hips so the body is in an "L" shape of sorts:
The "hips" bone just wiggles the hips; it doesn't control the upper body at all. I don't see any obvious sort of switch that would let the "hips" bone control the upper body.
The "chest" bone does pretty much what I want to do, where when you rotate it forward, all of the upper body moves with it. However, the location of the bend is not low enough; I want to do the same sort of action lower in the body.
(I don't want to redo the metarig and move the spine bones down so the chest control bone is created lower, as the ability to bend at the midsection as the "chest" bone does is useful too.)
I'm thinking there has to be a way to easily do this, but I've been unable to figure out how. What am I missing?