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I am modeling a Z GT500 but at the joining corner at this mesh I get nasty shading that can be visible even in the game I am making it for:

enter image description here

The topology: enter image description here

What I would like to avoid: enter image description here

The rest of the topology looks questionable too but now I only want to concentrate on this specific part.

I include the .blend file if anyone wants to take a closer look: https://drive.google.com/file/d/1eGJtVlSA-_AqZTcPmXxsHoSYjOZt3H-H/view?usp=sharing

Thank you in advance for your help!

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