I watch a lot of blender tutorials. And I see 80% of the time people rather use Ico spheres rather than UV spheres. Why is that? Is there a thing that I’m not seeing that UV spheres DONT have but Ico spheres do have?

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    $\begingroup$ Even geometry distribution $\endgroup$ Nov 14 at 2:10
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    $\begingroup$ This article explains lots of things about topology that give you why some meshes are better than others in some regards: ArtStation - How to use Ngons $\endgroup$
    – L0Lock
    Nov 14 at 2:49
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    $\begingroup$ It's not always more interesting, it depends on what you want to do with your sphere, if you want to create a snowflake particle it maybe be lighter than a UV sphere because it needs less vertices $\endgroup$
    – moonboots
    Nov 14 at 8:08


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