just wanted to know if there is a quicker way of creating a 2D mesh from a bezier curve?
Right now i just end up with some kind triangular shape that i have to delete the bottom vertices from, and then set the Z axis on the remaining vertices to 0.
Using the 2D option instead of the 3D doesn't have any effect for my purpose.
Here is a demo of my current method: https://youtu.be/YL23LZxlYHA