How can I Set the profile type to be mirrored along an axis for a vertex bevel? Or should I use a mirror modifier?
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$\begingroup$ Can you tell us what this is for? The custom bevel profile isn't always the easiest tool to use.. $\endgroup$– Robin Betts ♦Nov 9 at 20:32
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1$\begingroup$ it was for an arch, but the miter shape didn't have the shape i wanted, note that the curve i use was for making a point, not the intended shape i wanted to use $\endgroup$– Rodrigo MendozaNov 9 at 21:36
1 Answer
As an alternative to a mirrored custom bevel..
Non-destructive work on modified curves has always been a bit of a problem in Blender, because constructive modifiers convert curves to meshes.
I wonder whether this kind of workflow might work for you. First of all, in GN, it converts whatever geometry you give it, to curves:
.. and then sweeps the modified geometry with a provided object:
.. which means, whatever objects are used for path and profile can be under modifiers themselves, (including a Mirror) before being used:
.. as the path (above), or the profile, (below):