I have made a model of which I plan to use automatic weights for the body, and parent objects that dont need to move dynamically like the eyes, teeth and such to the armature by selecting the object, the the right and CTRL + P then parenting to a specific bone.
However I have poly modeled the hair, and was wondering if using separate, individual armatures for each group of hair would be smart? And if these hair armatures could be attached to a completely separate armature? How would you go about doing this?
Please see below for screenshots :)