I made a mountain using the ANT addon. I gave texture to the mountain. Now I want to add a snowcap to it. Here is what I am thinking:
- Go to Edit mode, select patches and assign a vertex group. Then assign snow material to i.
- I am not sure how to select random size patches on the mountain.
- Sometimes Blender hangs in edit mode if I opt for higher subdivisions, like 300
- Also should I work on a 2 m x 2 m dimension mountain first and then after all modifications scale it to be 2 km x 2 km? What is the workflow?
The other option might be to find a snow object and use some scale/deform and put it on mountain.
Or duplicate the mountain, give it a snow texture, scale it slightly, and intersect with the original mountain.