For some reason I don't see the normal direction in the geometry spreadsheet, I tried to add the viewer node, didn't help. enter image description hereThe first screenshot is what I have, and the second one is how it is supposed to be:

enter image description hereenter image description here

  • $\begingroup$ That seems to have disappeared between versions 3.5 and 3.6 for some reason. I'll bet that your second image is from Blender 3.5 or earlier! It seems to be a bug from comments on blender.stackexchange.com/questions/302937/… $\endgroup$
    – John Eason
    Nov 6, 2023 at 0:26
  • $\begingroup$ Yes, it was from a YouTube video posted a year ago youtube.com/watch?v=mCwujyy89lg&t=91s $\endgroup$
    – Mike Evans
    Nov 6, 2023 at 0:57
  • $\begingroup$ Don't know if it's a bug, if so, it will not be repaired soon as it seems, at least the bug is still present in my 4.0 beta and 4.1 alpha versions. But as I commented under the question which @JohnEason linked to, maybe this is not a bug but intentionally... the Spreadsheet shows data stored in the specific elements in the specific domains (those values are shown even if you have no Geometry Nodes modifier on the object), and things like normals etc. do not need to be stored additionally wasting memory, because they can be evaluated from the position data of the vertices when needed. $\endgroup$ Nov 6, 2023 at 8:07


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