Does anybody see why my edge ring is only on the outside of the object, but not on the inside when I use the "Loop Cut and Slide"?
The red arrow points to where I expected the "inner" edge ring to appear.
Thank you.
Blender Stack Exchange is a question and answer site for people who use Blender to create 3D graphics, animations, or games. It only takes a minute to sign up.
Sign up to join this communityDoes anybody see why my edge ring is only on the outside of the object, but not on the inside when I use the "Loop Cut and Slide"?
The red arrow points to where I expected the "inner" edge ring to appear.
Thank you.
An inner ring never appears when you do this. You can alternatively use a solidify modifier, or you can follows these easy steps.
Add the edge loop on the outside.
Enable vertex snapping Shift + Tab.
Add the loop on the inside, then G > Z and mouse over the outer loop.
Adding screenshots...
An inner ring never appears when you do this.
I don't quite follow that . . .
$\endgroup$
– VRM
May 5 '15 at 0:10
By hovering over the inner edges, you should be able to do this. Make sure you are not near enough to the top of the mesh to cause issues of course.
If this did not work, try looking for missing faces, non-uniform geometry, duplicate vertices, or N-Gons (5+ vertex faces).