So I am new to blender, I want to create a flower to show on my web page. I imported a model from the poliigon, and also a texture. The problem is, the texture / colors are not visible when exported, although when rendered in blender, they are. Why is that? Here is how it looks in blender: enter image description here

and this is how it looks in 3d viewer: enter image description here

why is this happening?

**EDIT ** this is how the shading part looks for the upper part of the flower: enter image description here

Also, I found that if i change just the basecolorenter image description here:

it looks like this: enter image description here

  • $\begingroup$ No, this is not about the object mode or the viewport shading. To sum up, in blender I can see the textures and materials on objects, but if I export them, they are not visible, only the model is $\endgroup$ Oct 30, 2023 at 15:15
  • 1
    $\begingroup$ Hello please show your material, it may not work if exported if it's not compatible with another app $\endgroup$
    – moonboots
    Oct 30, 2023 at 15:17
  • $\begingroup$ poliigon.com/model/plant-orchid-001/5294 this is the model I am importing, but I first noticed this problem while trying to put this material: poliigon.com/texture/dirt-window-stains-005/1923 onto a sphere, the sphere had no texture at all, only the sphere model was being exported $\endgroup$ Oct 30, 2023 at 15:25
  • $\begingroup$ texturing - .fbx export why there are no materials or textures $\endgroup$
    – John Eason
    Oct 30, 2023 at 15:26
  • $\begingroup$ Basically, your issue is not in Blender, but in a different application ? $\endgroup$
    – Emir
    Oct 30, 2023 at 15:26


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