6
$\begingroup$

I don't know how to 'stitch' these two meshes together. I don't mean a 'bridge', I want the Foot moved correctly into the socket: There is a stitch function for UV maps that does exactly what I want (see the video: https://youtu.be/42XCrtxvhyM?t=519)

i want to stitch that

$\endgroup$
7
$\begingroup$

As long as the loops match, you can turn on snapping and auto merge in Edit Mode to do this:

Just an image

  1. Turn on snapping (Shift+Tab)
  2. Set snapping mode to vertex (Shift+Ctrl+Tab)
  3. Turn on auto merge

Then move the part of the mesh:

enter image description here

$\endgroup$

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.