Hi I'm quite new to blender so I don't even know what the technique is called to google it or any of the right search terms. I want to make an object like this, the centre ball as the controller and the other attached balls parented to its motion but they have physics and drag behind the centre balls movement.
I was thinking to use a hair particle system but i need the "hairs" (the child stalks) to be two objects so I can colour separately the stick and the ball. If i make them one object i can't give them separate materials. The sticks attached the centre ball need to be completely rigid and not bend like cables, I already looked into soft body cables but they don't get as rigid as i want.
i am looking into rigid body physics but I don't know how to get the results I want.
Thanks for any help!