I've created a punching bag and the goal is to place a bullseye on it with the current texture. When I create the seams and unwrap, multiple bullseye appear and I only need 1. Do I have to bake the image into the punching bag? Thanks
This is what you can see in the UV Editor or in the Image Editor:
But if you enable the View > Repeat Image option you'll see how the image will actually be projected onto the surface of your object:
To avoid that you can choose the Clip or Extend option, instead of Repeat, in the Image Texture:
Note that you may prefer to have transparency beside your circle logo, instead of grey. To do that you need to use a b&w image or an image with transparency as a factor in a Mix Shader.