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Im trying to make a fireworks render for a project (tutorial by Cartesian Caramel) This is how they show up in the viewport : enter image description here

but while rendering they don't show up at all. I want to have the show up in cycles but Eevee would be fine as well. I've been trying to solve this for a while but I can't find where I went wrong.

The blend file :

EDIT : I have managed to get the rendered images that I needed. It was much more work but: Duplicating the instance and converting it to a mesh works. You have to do it for each frame but it works. It's not a solution to the problem though.

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  • $\begingroup$ Try moving the camera X location to 200m and try again. - I suspect that the camera is much too close to the origin so can't actually capture the firework images! $\endgroup$
    – John Eason
    Commented Oct 10, 2023 at 20:26
  • $\begingroup$ Make sure the geometry nodes modifier is turned on for render $\endgroup$
    – Emir
    Commented Oct 11, 2023 at 18:03

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