0
$\begingroup$

So my blender file should be fine, because my render looks beautiful. But for Coohom i can only use GLB or FBX file. When exporting it distorts kinda? Also: I did UV-unwrap my circle so i dont understand why the stripes are back by the exporting? In blender: enter image description here and in fbx on a 3D view website: the lines in my material the lines in my material

enter image description here and the distortion Please let me know if I need to add anything else for help. (Also sorry about my English, it's not my native language.)

$\endgroup$
3
  • $\begingroup$ blender.stackexchange.com/questions/57531/… $\endgroup$ Commented Oct 9, 2023 at 14:57
  • $\begingroup$ Hi. It does have the textures tho, everything is just distorted. thank you tho! I will try this when i get home $\endgroup$
    – Heavenly
    Commented Oct 9, 2023 at 15:02
  • $\begingroup$ Hi so this doesn't help. Even when no textures are used my meshes (like the golden things) get these weird lines in the holes $\endgroup$
    – Heavenly
    Commented Oct 10, 2023 at 7:04

0

You must log in to answer this question.

Browse other questions tagged .