guys. I'm new to blender and trying to learn. But I'm having a lot of trouble unwrapping the uv. Whenever I open the shell it gets twisted or crooked. How do I correct it and leave the shell in the correct format? Can someone help me?
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$\begingroup$ Hello, does it need to be straight? do you plan to project an image on it? $\endgroup$– moonbootsOct 2 at 6:49
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$\begingroup$ blender.stackexchange.com/questions/78358/… $\endgroup$– Duarte Farrajota Ramos ♦Oct 2 at 9:50
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