I have this simple star mesh where 2 faces don't show the texture correctly. I've unwrapped the UV, deleted the faces and remade them, and made sure the face orientation is correct.
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$\begingroup$ hello could you please pack your image and share your object? $\endgroup$– moonbootsSep 28 at 20:40
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$\begingroup$ dropbox.com/t/H5E9kkTTmhg9Oy6m zipped the blend file and image. $\endgroup$– wthvideoproductionSep 28 at 21:25
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$\begingroup$ Hi! The textures are missing from the blend file, could you please pack your textures and re-upload. File > External Data > Pack Resources, then save. $\endgroup$– Fletcher GrahamSep 28 at 22:38
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$\begingroup$ Sorry, those were just some old links, all the textures actually used are procedural. I did remove the unused textures and then packed the external data here. dropbox.com/t/H5E9kkTTmhg9Oy6m $\endgroup$– wthvideoproductionSep 29 at 1:03
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$\begingroup$ it just looks like a lighting problem, if you rotate the object it will display the texture as it should $\endgroup$– moonbootsSep 29 at 5:44
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