I started using Blender and I love it.

My first project is to model a house. In total I ended up with 98 objects. Mainly walls, simple furniture and ceilings. I mainly used boxes, moved faces or extruded them.

Now I see that the count of vertices is 354357 and faces 364860. Even if I estimate that by mistake the walls have in average worst case 32 faces I end up with about 3000 faces. I tried to merge vertices and see them counting down one by one. But there seem to be some generic failure I made.

Do textures add a huge number of vertices and faces or is there any other mistake which could cause such huge numbers of elements?

Hope someone has an idea what the issue is and how I can resolve it. Unfortunately I can't describe it in a better or more detailed way. Thanks in advance.

Think I found it. I created a door handle which counts 726 vents, 1419 edges and 695 faces. This multiplied by the number of handles used could end up with the big number. Maybe that helps others as well.

Model screen shot

door handle

  • 2
    $\begingroup$ Hi Steph. I think we'll need to see your Blend file. You can share it via blend-exchange.com following the instructions there to copy the link to it and then edit your question and paste the link into it. There's no need to include any texture files as they won't affect the geometry of your objects at all. $\endgroup$
    – John Eason
    Commented Sep 26, 2023 at 18:53
  • $\begingroup$ It seems only you see your 3d scene, so only you can figure this out. Nobody knows what or how you modelled. It's impossible to answer this question with provided information. You should edit it and form it in another way providing all the needed information if you want to get any meaningful help. $\endgroup$ Commented Sep 26, 2023 at 18:53
  • $\begingroup$ You are probably using a lot the boolean modifier to make holes, which can cause ngons $\endgroup$
    – Emir
    Commented Sep 26, 2023 at 18:55
  • $\begingroup$ Wow this answers are fast. @John, just saw my file got a size of 688 MB too big to upload. $\endgroup$
    – Steph
    Commented Sep 26, 2023 at 18:59
  • $\begingroup$ @MartynasŽiemys I agree it's a vage description and maybe not to be answered remote. $\endgroup$
    – Steph
    Commented Sep 26, 2023 at 19:04


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